Brandon - I enjoyed your team presentation today. Driving games can be fun for people of all ages, particularly for teen agers. And I like how you will be integrating court cases in to the game so that successfully navigating the driving course allows the player of your team's game to hear arguments in court and decide cases.
Rachel's suggestion to figure out what you want the cases to be about is important. Maybe the cases that the judge in your game must decide are famous court cases in U.S. history like Plessy vs. Ferguson (www.gibbsmagazine.com/Plessy.htm), Brown v. Board of Ed (http://brownvboard.org/summary/), Miranda vs. Arizona (http://www.essortment.com/all/mirandavsarizo_roui.htm), etc.. Check those links out and let me know what you think or if there are other cases you'd like to research/use in your game.
Other questions to think about: Would you want the player of your game to be a US Supreme Court justice who hears and/or reads summary arguments from both sides, and votes on finding for one side or the other (the plaintiff or the defendent)? What happens once the judge makes her/his decision? Would the game show the winning side celebrating?
I think it could be cool if you and your team create a screen shot that shows how the court case was actually decided in real life (i.e. the U.S. Supreme Court voted 9-0 in favor of Brown in the "Brown vs. Board of Ed" case). Maybe include audio or text on a screen that describes the historical significance of the case and the verdict, and whether or not the verdict was later overruled at a later time in history.
Great job Brandon! I look forward to reading your blogs about the game-making process as well as blogs about the research you're conducting. I'm eager to see the progress that you and your team make. Keep working hard!
Sincerely, David
David Lowenstein State Director, Globaloria West Virginia david@worldwideworkshop.org
Brandon - I enjoyed your team presentation today. Driving games can be fun for people of all ages, particularly for teen agers. And I like how you will be integrating court cases in to the game so that successfully navigating the driving course allows the player of your team's game to hear arguments in court and decide cases.
ReplyDeleteRachel's suggestion to figure out what you want the cases to be about is important. Maybe the cases that the judge in your game must decide are famous court cases in U.S. history like Plessy vs. Ferguson (www.gibbsmagazine.com/Plessy.htm), Brown v. Board of Ed (http://brownvboard.org/summary/), Miranda vs. Arizona (http://www.essortment.com/all/mirandavsarizo_roui.htm), etc.. Check those links out and let me know what you think or if there are other cases you'd like to research/use in your game.
Other questions to think about:
Would you want the player of your game to be a US Supreme Court justice who hears and/or reads summary arguments from both sides, and votes on finding for one side or the other (the plaintiff or the defendent)?
What happens once the judge makes her/his decision? Would the game show the winning side celebrating?
I think it could be cool if you and your team create a screen shot that shows how the court case was actually decided in real life (i.e. the U.S. Supreme Court voted 9-0 in favor of Brown in the "Brown vs. Board of Ed" case). Maybe include audio or text on a screen that describes the historical significance of the case and the verdict, and whether or not the verdict was later overruled at a later time in history.
Great job Brandon! I look forward to reading your blogs about the game-making process as well as blogs about the research you're conducting. I'm eager to see the progress that you and your team make. Keep working hard!
Sincerely,
David
David Lowenstein
State Director, Globaloria West Virginia
david@worldwideworkshop.org